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Kaamelott: First Installment - Header Image
Kaamelott: First Installment
| 2 h 0 min

Web-swinging is simplified compared to the PS3/360 version, but it’s still fun. You use the left stick and a shoulder button to zip between skyscrapers. Combat is a basic “punch, dodge, web” brawler with touch-screen finishers (tap enemies to web them up). The touch gimmicks are minimal—thankfully. Side missions (photography, crime waves, comics collectibles) keep you busy between story beats.

Follows the 2012 movie’s events. If you’ve seen the film, you know the beats. Dialogue is cheesy but charming. It’s not a great story, but it’s perfectly fine for a portable superhero romp.

If you find this on the PS Store (currently still downloadable for those who own it, but delisted in many regions), it’s worth picking up on sale. It’s not a masterpiece, but for a commute or a lazy afternoon, The Amazing Spider-Man on Vita scratches the itch that no other handheld Spidey game has quite matched since.

Here’s a review based on the search query — written as if for a gaming blog or store review section. Review: The Amazing Spider-Man on PS Vita – A Solid Handheld Web-Slinger Rating: ⭐⭐⭐½ (3.5/5) Reviewed on: PS Vita (PSN download)

If you’re craving an open-world Spider-Man experience on the go, The Amazing Spider-Man for PS Vita delivers a surprisingly faithful port of the console version. It’s not without compromises, but for a handheld game from 2013, it swings higher than you’d expect.

Handheld open-world fans, Spidey completionists, Vita defenders. Not for: Frame-rate snobs or people expecting Spider-Man PS4 levels of polish.

As of 2025+, the game is delisted in most PSN regions. If you already bought it, it’s in your download list. If not… you’ll need a physical cart.

On an original PS Vita 1000 (OLED), expect around 3–3.5 hours of playtime. The game keeps the system warm. Download size is ~2.8 GB, so make sure you have a memory card.