Live Editor | Fifa 14

public class FIFALiveEditor { [DllImport("kernel32.dll")] static extern bool ReadProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, int dwSize, out int lpNumberOfBytesRead);

if (WriteProcessMemory(processHandle, (IntPtr)staminaOffset, newStamina, 1, out int bytesWritten)) Console.WriteLine("Stamina updated"); else Console.WriteLine("Write failed"); } } fifa 14 live editor

[DllImport("kernel32.dll")] static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, int dwSize, out int lpNumberOfBytesWritten); public class FIFALiveEditor { [DllImport("kernel32

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