Goanimate Wrapper 2.0.0 Access

project.set_variable("customer_name", "Alice") scene.add_dialog(bob, "Hello, customer_name!", start=0, end=2) greeting_template = Scene.from_template("greeting.json", variables="name": "User") project.add_scene(greeting_template) 6. Export & Rendering 6.1 JSON Export (for Vyond Studio) project.save_json("import_me.json") # Manually upload to Vyond Studio's JSON importer 6.2 Direct MP4 Rendering Requires Node.js and Puppeteer:

char = Character( id=str, # unique per scene style="business_female"|"casual_male"|etc, position=(x, y), # screen percentage or px scale=1.0, facing="left"|"right" ) char.set_expression("happy"|"sad"|"angry"|"surprised") char.set_pose("standing"|"sitting"|"walking") char.look_at(target_x, target_y) 4.4 Actions & Timeline Events Actions are timed behaviors. goanimate wrapper 2.0.0

Full reference: https://goanimate-wrapper.readthedocs.io After installation: project

project.render_mp4("sales_pitch.mp4")

git clone https://github.com/yourorg/goanimate-wrapper.git cd goanimate-wrapper pip install -e . Create your first animated scene: Create your first animated scene: npm install puppeteer

npm install puppeteer project.render_mp4( output_path="video.mp4", headless=True, quality="high", watermark=False ) Rendering uses headless Chrome to load a local Vyond-like player and record canvas frames. frames = project.render_frames(start=0, end=10.0, fps=24) # frames is list of PIL Images 7. API Reference (Selected) | Class | Method | Description | |--------------|--------------------------------------|--------------------------------------| | Project | add_scene(scene) | Append scene to timeline | | Project | render_mp4(path) | Render final video | | Scene | add_dialog(char, text, start, end) | Add speech bubble + lipsync | | Character | set_expression(expr) | Change facial expression | | Character | walk_to(x, y, duration) | Auto-walk with tweening | | Prop | fade_in(duration) | Opacity animation |