Interrogating Lara Croft May 2026
“Answer the question.”
(looks at chains, then at you, almost amused) “That’s not a question, Marcus. May I call you Marcus? Your file says you prefer ‘Agent Thorne,’ but given the circumstances, I think we’re past formalities.”
You are not torturing Lara Croft. You are talking to her. And she is much, much better at this than you are. Interrogating Lara Croft
(Pause. She leans forward slightly.)
“Which one? The man? He shot first. Check his weapon hand. Powder burns on the palm—that’s defensive, not offensive. But you already know that.” “Answer the question
Logline In a soundproofed black site, a disgraced intelligence agent has eight hours to break the world’s most famous archaeologist. But as Lara Croft turns every question back on her interrogator, the line between captive and captor begins to dissolve—revealing a conspiracy that both of them are already inside. 1. Core Concept Genre: Psychological thriller / Interactive drama (first-person perspective as the interrogator, third-person cutaways to Lara)
Your mission: Extract the location of a lost artifact called the —rumored to control a global surveillance network. Vanguard claims Lara is a terrorist. Lara claims Vanguard murdered her father. You are talking to her
Your target: , captured 72 hours ago in Istanbul, after breaking into a restricted dig site linked to a dead Vanguard operative.
