220x176 — Java Games
random = new Random(); initGame(); }
gamePanel = new GamePanel(); add(gamePanel); pack(); java games 220x176
public void update() { // Update game logic (movement is handled by key listener with cooldown) checkCollisions(); } random = new Random(); initGame(); } gamePanel =
public SolidCollectible(int x, int y) { this.x = x; this.y = y; this.active = true; } random = new Random()
/** * Solid collectible piece (orange gem-like block). */ private static class SolidCollectible { private int x, y; private boolean active; private static final int SIZE = 8;