... — --new- Chainsaw Man- Devil-s Heart Script Gui
-- Stats labels local heartCountLabel = mainFrame.HeartCount local powerLabel = mainFrame.PowerLabel
-- Optional: toggle GUI visibility (press 'G') game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.G then mainFrame.Visible = not mainFrame.Visible end end) -- ServerScriptService.DevilAbilities local replicatedStorage = game:GetService("ReplicatedStorage") local remotes = Instance.new("Folder", replicatedStorage) remotes.Name = "DevilRemotes" --NEW- Chainsaw Man- Devil-s Heart Script GUI ...
hearts:GetPropertyChangedSignal("Value"):Connect(updateUI) power:GetPropertyChangedSignal("Value"):Connect(updateUI) updateUI() -- Stats labels local heartCountLabel = mainFrame
-- Buttons local chainsawBtn = mainFrame.ChainsawButton local bangBtn = mainFrame.BangButton local controlBtn = mainFrame.ControlButton 100) end end
-- Button actions (send to server) chainsawBtn.MouseButton1Click:Connect(function() transformRemote:FireServer() end)
-- Helper: update power local function addPower(player, amount) local stats = player:FindFirstChild("leaderstats") if stats and stats:FindFirstChild("Power") then stats.Power.Value = math.clamp(stats.Power.Value + amount, 0, 100) end end