Pixel Art: Maker For Melon Playground

// ---------- Event listeners for drawing (mouse + touch) ---------- function handlePointerStart(e)

// fill entire canvas with a chosen color (preserve grid) function fillAllWithColor(color) for(let i = 0; i < currentGridSize; i++) for(let j = 0; j < currentGridSize; j++) pixelMatrix[i][j] = color; drawFullMatrix(); pixel art maker for melon playground

.sub text-align: center; font-size: 0.8rem; color: #bbccdd; margin-bottom: 1.2rem; border-bottom: 1px dashed #ffb34755; display: inline-block; width: 100%; font-family: monospace; // ---------- Event listeners for drawing (mouse +

.btn background: #2e3b3e; border: none; font-family: monospace; font-weight: bold; font-size: 1rem; padding: 8px 18px; border-radius: 40px; color: #f5e7d9; cursor: pointer; transition: all 0.15s; box-shadow: 0 3px 0 #0f1219; letter-spacing: 0.5px; .btn-primary background: #ff8c42; color: #1e2a2f; box-shadow: 0 3px 0 #b45116; .btn-primary:active transform: translateY(2px); box-shadow: 0 1px 0 #b45116; .btn:active transform: translateY(2px); box-shadow: 0 1px 0 #0f1219; .btn-danger background: #a03e3e; box-shadow: 0 3px 0 #5e2626; i++) for(let j = 0

<!-- canvas grid container --> <div class="canvas-area"> <canvas id="pixelCanvas" width="320" height="320" style="image-rendering: crisp-edges; image-rendering: pixelated; image-rendering: pixelated; width: 320px; height: 320px;"></canvas> </div>

function handlePointerEnd(e) isDrawing = false; // reset erase mode to default (based on next click, no persistent) eraseMode = false;

@media (max-width: 650px) .tools-panel gap: 0.6rem; .btn padding: 5px 12px; font-size: 0.8rem; .size-control padding: 3px 10px; #currentColorPicker width: 38px; height: 38px; </style> </head> <body> <div class="maker-container"> <div class="pixel-art-studio"> <h1>🎨 PIXEL ART MAKER</h1> <div class="sub">⚙️ for MELON PLAYGROUND · Sprite Designer</div>