Simple Jenga Script Guide

if fallen then print(currentPlayer .. " made the tower fall! Game over.") return false end

-- Check for fallen blocks (any block moved far from original Y) local fallen = false for _, b in ipairs(tower:GetChildren()) do if b:GetPivot().Y < 2 then -- arbitrary height threshold fallen = true break end end Simple Jenga Script

Overview A Simple Jenga Script simulates the core mechanic of the classic block-stacking game: players take turns removing one block from a tower without causing it to collapse. In programming terms, this script manages a stack of objects (blocks), allows a player to "pull" a block, checks for stability, and detects when the tower falls. if fallen then print(currentPlayer

-- Switch turns currentPlayer = (currentPlayer == "Player1" and "Player2") or "Player1" return true end In programming terms, this script manages a stack