Software Rendering Doesn 39-t Support Drawrendernode Info

override fun onDraw(canvas: Canvas) if (canvas.isHardwareAccelerated) // Safe to use RenderNode-related drawing else // Fallback to software-safe drawing drawFallback(canvas)

Force-disable hardware acceleration for a specific view to reproduce the error: software rendering doesn 39-t support drawrendernode

// Avoid this view.setDrawingCacheEnabled(true) val bitmap = view.drawingCache // Instead use PixelCopy API (Android O+) if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) PixelCopy.request(view, bitmap, ...) override fun onDraw(canvas: Canvas) if (canvas

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) setLayerType(View.LAYER_TYPE_HARDWARE, null) = Build.VERSION_CODES.O) PixelCopy.request(view

<application android:hardwareAccelerated="true"> :

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