-wow Roll Hack 3.3.5- Hit <LEGIT>
sniff(filter="tcp port 3724", prn=modify_roll_packet)
random_result = (rand() % max) + 1 Where rand() is typically seeded with time(NULL) at server startup or per-session. -wow Roll Hack 3.3.5- Hit
# Pseudo-code – DO NOT USE ON REAL SERVERS from scapy.all import * def modify_roll_packet(packet): if packet[TCP].payload: payload = bytes(packet[TCP].payload) if b'\x12\x34' in payload: # fake opcode for roll # Replace result bytes new_payload = payload.replace(b'\x01', b'\x64') # 1 -> 100 packet[TCP].payload = new_payload return packet sniff(filter="tcp port 3724"
Example packet structure (simplified):
| Scenario | Possible? | |----------|------------| | Public private server (Trinity/AzerothCore) | ❌ No (server-sided rolls) | | Custom server with client authority | ⚠️ Yes (but trivial to fix) | | LAN server you control | ✅ Yes (full memory/packet control) | | Retail 3.3.5 (official, long dead) | ❌ No (even back then, server-sided) | b'\x64') # 1 ->