Samurai Script Pastebin — Zo

AutoCriticalBtn.Parent = Frame AutoCriticalBtn.Position = UDim2.new(0, 10, 0, 80) AutoCriticalBtn.Size = UDim2.new(0, 180, 0, 30) AutoCriticalBtn.Text = "Auto Critical: ON" AutoCriticalBtn.BackgroundColor3 = Color3.fromRGB(0, 255, 0)

AutoParryBtn.MouseButton1Click:Connect(function() ToggleSetting("AutoParry", AutoParryBtn, "Auto Parry: ON", "Auto Parry: OFF") end) zo samurai script pastebin

AutoDashBtn.Parent = Frame AutoDashBtn.Position = UDim2.new(0, 10, 0, 120) AutoDashBtn.Size = UDim2.new(0, 180, 0, 30) AutoDashBtn.Text = "Auto Dash: OFF" AutoDashBtn.BackgroundColor3 = Color3.fromRGB(255, 0, 0) AutoCriticalBtn

AutoDashBtn.MouseButton1Click:Connect(function() ToggleSetting("AutoDash", AutoDashBtn, "Auto Dash: ON", "Auto Dash: OFF") end) 80) AutoCriticalBtn.Size = UDim2.new(0

-- Settings local Settings = { AutoParry = true, AutoCritical = true, AutoDash = false, ParryWindow = 0.3, -- seconds CriticalChance = 100 -- percent }

-- Auto Critical if Settings.AutoCritical then RunService.Heartbeat:Connect(function() if Settings.AutoCritical and math.random(1, 100) <= Settings.CriticalChance then -- Simulate mouse click for critical hit local tool = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Tool") if tool then tool:Activate() end end end) end